About / Contact

UI Technical Designer

Hi! I'm Rylie.

I focus on building readable, performant player interfaces - HUDs, world-space UI, and menu systems - across Unreal and Unity. I enjoy partnering closely with design and gameplay engineers to ship polished features.

Focus

  • HUDs & world-space UI
  • Game menus & flows
  • UX & readability

Engines

  • Unreal Engine 5/4
  • Unity

Tech

  • C++, Blueprints
  • UMG, Coherent UI
  • JavaScript, HTML/CSS
Sky Media Imagination